How to Create Vector Fire in After Effects

first_imgThat covers the basic flame shape, but if you look at the DreamWorks example, you’ll notice that the edges are oval, not circles. To recreate this, drop your “Flame” comp into a new comp (I called mine “Flame Stretch”), then stretch the “Flame” layer to be taller vertically and skinnier horizontally. Building the FireTo create the whole fire, you’ll be making duplicates of the flame with different colors,  and scaling/moving them around. For each duplicate you make, offset the timing of the layer to make sure it’s not showing the exact same frame as any other instance. Create a new comp (I named it “Vector Fire”) and drop the “Flame Stretch” comp into it. For the color, add a Gradient Ramp effect, and set it to yellow at the top of the flame and reddish orange at the bottom. Duplicate it and scale/move it to create a larger base.Gradient for the base flame:First instance of the flame:Two instances of the flame for the base. Don’t forget to offset the time of the second layer:Duplicate it again a couple times and change the colors of these to a white-to-yellow gradient. These will be smaller and form the brighter middle of the fire, so move/scale them to create that look.Gradient colors for the top/middle flames:First “small” flame:Another “small flame” instance:Last, we’ll need an in-between, so duplicate one of the orange base flames a few times and swap the gradient colors using the “Swap Colors” button. Use these new ones to create a mid-sized section of the fire behind the lighter/smaller flames.First “middle” flame instance:Another “middle” flame on the right:A third “middle” flame to fill in the right side:Scales and positions for the above:There you go! That’s how to make vector fire!This method uses nested comps, so most of the “physics” don’t apply of the bat, but if you don’t mind slower render times, you can turn on the “Collapse Transformations” switches and use a few parented nulls to get your physics back. On the other hand, if you don’t mind not having physics but want better render times, try pre-rendering the basic flame shape to a codec like ProRes 444 with an alpha, then do the coloring and duplicating for the full fire using the new .mov file. Create awesome vector fire in After Effects using Trapcode Particular!For a recent client project, I was asked to do a motion graphics video that was fire themed. In general, realistic fire effects are crazy hard to pull off well, so I started looking for a different approach. Most of the design collateral for the client revolved around a vector/illustrated look, so I decided to do some searching and experimentation around a “vector fire” theme.After a short Google session, I ran across a great example of exactly what I wanted to create:Sadly, they didn’t include a tutorial for how to create this look, so I took what hints I could from the comments and got to work experimenting, and ended up with this:It’s not exactly what’s in the original example – I modified its look to match my needs, so you’ll notice some key differences, like no little embers/sparks, and it goes straight up, not at an angle. That said, it’s not too hard to create. Here’s how:Building the Flame in After EffectsTo start with, create a new comp at a pretty big size: 1500 x 2500. We want a vector look, so a large size will give it the super-sharp feel of a vector.Next, create a new solid, name it “Flame”, and apply an instance of Trapcode Particular (the best particle emitter for AE, hands down). We’ll start by getting the particles to look right. Crank the size up to 80 and drop the sphere feather down to 0. Now we’ve got nice, large, sharp circles to work with.Change the emitter type to “Box”, and set its emission direction to “Directional.” Now, move the base of the emitter to below the bottom of the comp and make the emitter much wider on the X-axis (around 1200 or so worked for me) then adjust the velocity to somewhere around 900. You’ll probably notice that, by default, “Directional” emitters throw particles away from the comp into Z-space, so rotate the emitter by 40º on the X axis to get it going more vertically, but still tapering off a little towards the top.center_img Set the emitter to start below the bottom of the comp:Now that the emitter is shooting particles in the right direction, we’ll want to get the emission and velocity settings down to create the base shape. We want to have basically a solid interior, with a little bit of randomness on the edges. To get the solid interior, crank the particles/sec up to 600, then set the direction spread to 10 to control some of the randomness of the edges; we don’t really want any huge pieces outside the main shape on their own. Last, set the life to 6 and the life random to 20, which will get us a taller flame with a nicely random tip.The base of the flame:Now that we’ve got the base shape down, what we want to do is create a wide, less dense emitter to cut off the right and left sides of the base to make it look like fire. We’re going to duplicate the Particular layer and change a few things. Place the new layer on top and name it, “Left Obscure.” Set the blend mode to “Silhouette Alpha,” which will cut the alpha of that layer out of anything below it.We’ll pull the size down a little to 70, but we’ll also crank the size random up to 60 so that we get some really huge ones and some much smaller ones. We’ll also set the life random to 50 to make things a little more sparse. For the emitter itself, we’ll want half the number of particles (so around 300) and a much larger direction spread of 30 to give us some great randomness.At this point it’s going to look really huge, and we only need it to obscure the edge of the whit emitter, so we can shrink the emitter’s X-axis size down to 200. Now we’ve got it the right shape, so we’ll move it to the left and rotate it on the Y-axis to -8, with the end goal of cutting off the left side of the base emitter at an angle.Set the emitter to come from the bottom left:Left side obscured:That’s one side done, so next we’ll duplicate the “Left Obscure” layer and rename it “Right Obscure.” Move it to the right and change the Y rotation to the opposite of the left side (8). Move the emitter to the bottom right:A nice looking flame:At this point, you may decide that you want a “bottom” instead of a hard cut-off (I did in my case), so you can increase the comp’s size to 1500×3000 if you’d like, and do the same for the base layer (you can leave the obscure layers as-is if you’d like. You’ll make a new obscure layer that overlaps them, so they’re fine as they are). To make a bottom, duplicate your base layer and rename it “Bottom Obscure.” We’re duplicating the base layer and not an obscure layer because we want the bottom to be more controlled. Don’t forget to set its blend mode to “Silhouette Alpha” so that it cuts away like the other “Obscure” layers.Move the emitter to the bottom left corner and change it’s rotation to 90º on the X-axis and around 100º on the Y-axis. It should be placed so that it completely covers the bottom. Next, twirl down Physics => Air => Spherical Field settings (it might help to have “Visualize Fields” on for this next part). What we want to do is create a sphere that pushes the particles away from the base of the flame to create a round “bottom.” Set the strength to around 80 (positive numbers repel, negative numbers attract) and the radius to fit the size of your flame’s base (600 for me). This should make a nice looking flame bottom for you. Don’t forget to turn off “Visualize Fields” before proceeding.last_img read more

Dakshinayan Abhiyan extends support to DU students

first_imgPANAJI: The Dakshinayan Abhiyan, an all India movement for freedom of expression by writers and rationalists, has decided to support the ongoing struggle of the Delhi University student community, who are fighting their right to freedom of expression.In this connection, the Abhiyan has planned to stage a demonstration in the city on Thursday.The decision to support the students movement — which gained a nation-wide support after a Kargil war martyr’s daughter Gurmehar Kaur supported the students’ right to expression — was taken at a core committee meeting of the Abhiyan held recently. The meeting was attended by former student union leaders of Goa, including Datta Damodar Naik , Dilip Borkar, Dr. Subodh Kerkar, and Mohandas Lolayekar, among others.The Dakshinayan Abhiyan has appealed to all students union activists of the past, students union representatives of different colleges and the Goa University, and to the general public who support the cause of freedom of expression, to participate in the demonstration.last_img read more

Inclement weather hampers AN 32 mission

first_imgInclement weather on Saturday hampered rescue efforts to retrieve the mortal remains of 13 air-warriors who were on board the IAF aircraft that crashed in the mountains of Arunachal Pradesh, an IAF spokesman said. Shillong-based IAF spokesman Ratnakar Singh said the rescue operation, which commenced early Saturday morning, could not progress due to the weather.The Cheetah and the ALH helicopters are on standby and waiting to commence operations.There were low clouds accompanied with rain, the spokesman said in a statement.The IAF is making all efforts to retrieve the mortal remains.Families updatedThe personnel had been in constant contact with the families of the victims and they were being updated regularly about the rescue operations. They were also being explained the challenges being faced by the rescue team, he added.The AN—32 transport aircraft of the Air Force with 13 IAF personnel onboard went missing on June 3 after taking off from Assam’s Jorhat. The aircraft was headed for Mechuka Advanced Landing Ground (ALG) in Arunachal Pradesh when it lost contact with ground authorities at around 1300 hours.After a massive search and rescue operation for eight days, during which assets from several agencies were deployed, the wreckage of the aircraft was located by a Mi—17 chopper.(With inputs from ANI)last_img read more

Charles Rhodes wants crown back

first_imgRhodes, who is set to join a newer cast this season, expressed his excitement playing alongside the likes of spitfire guard Terrence Romeo and versatile forward Christian Standhardinger among others.Rhodes said his biggest motivation will be making up for not being able to help San Miguel defend its crown last year.“I’m pissed off and I’m gonna use that on the court and I will just give everything I got on the court to make sure I [get back] my crown,” he said.Meanwhile, Ben Simmons is set to play for Australia at the Fiba World Cup after confirming in an online video “I’m going to be a Boomer” for upcoming events.Simmons’ NBA season ended when his Philadelphia 76ers were knocked out of the Eastern Conference semifinals on Kawhi Leonard’s Game 7-ending buzzer-beater for Toronto.ADVERTISEMENT Cayetano: Senate, Drilon to be blamed for SEA Games mess ‘Rebel attack’ no cause for concern-PNP, AFP View comments The NBA All-Star told his fans to stay tuned about upcoming events in the video he posted on Twitter but he later confirmed on Weibo, the Chinese social media channel, that he was “looking forward to representing my country Australia” in the World Cup. He’s likely to join the likes of Patty Mills, Andrew Bogut and Matthew Dellavedova in Australia’s squad for the World Cup, which starts on Aug. 31 in China. —WITH A REPORT FROM APSports Related Videospowered by AdSparcRead Next Ethel Booba twits Mocha over 2 toilets in one cubicle at SEA Games venue MOST READ DA eyes importing ‘galunggong’ anew PH underwater hockey team aims to make waves in SEA Games PLAY LIST 02:42PH underwater hockey team aims to make waves in SEA Games01:44Philippines marks anniversary of massacre with calls for justice01:19Fire erupts in Barangay Tatalon in Quezon City01:07Trump talks impeachment while meeting NCAA athletes02:49World-class track facilities installed at NCC for SEA Games02:11Trump awards medals to Jon Voight, Alison Krauss Two-day strike in Bicol fails to cripple transportcenter_img Defending champs rule Petron race Rhodes, who averaged averaged 28.4 points and 10.5 boards during that stint, revealed that he actually mulled rejoining San Miguel the previous season, but something more important cropped up.“I had a daughter,” he said with a smile. “I just had to be home for her and my wife.”FEATURED STORIESSPORTSPrivate companies step in to help SEA Games hostingSPORTSPalace wants Cayetano’s PHISGOC Foundation probed over corruption chargesSPORTSSingapore latest to raise issue on SEA Games food, logisticsWithout Rhodes, San Miguel had to opt for its old reliable from its sister team at the Asean Basketball League, NBA-tested Renaldo Balkman.The Beermen lost the title to the Gin Kings in six games. Private companies step in to help SEA Games hosting Catholic schools seek legislated pay hike, too LATEST STORIES Pnoto by Tristan Tamayo/INQUIRER.netSan Miguel Beer is leaving nothing to chance, tapping the services of American Charles Rhodes anew in a bid to regain the PBA Commissioner’s Cup from the clutches of its sister team, Barangay Ginebra.“I’ve always wanted to come back,” said Rhodes, who was an essential cog in San Miguel’s championship run in the midseason conference in 2017. “It just feels like my second home.”ADVERTISEMENT Don’t miss out on the latest news and information. Duterte wants probe of SEA Games messlast_img read more